{
  "game": "The Invincible",
  "status": "replay-in-progress-illustrated-playthrough",
  "promptVersion": "invincible-illustrated-playthrough-v2",
  "defaultAspectRatio": "16:9",
  "assetBase": "docs/assets/img/invincible/",
  "sharedPrompt": "Cinematic comic-style hard sci-fi illustration for The Invincible replay playthrough. Use Daniel's active replay evidence: disoriented wake-up, locator map trust, gentle-slope/sandstorm blackout, camp/Krauta investigation, aquarium fish/probe anomaly, mission-log relay repair. Use retro-futuristic atompunk exploration language, analog expedition tools, rust-red Regis III desert, lonely mystery, restrained panel composition, no readable UI text, no logos, no captions, no watermark.",
  "negativePrompt": "No logos, no captions, no fake UI text, no readable typography, no watermark, no gore focus, no official game UI, no brand marks, no cluttered tiny panel noise.",
  "styleRules": [
    "Use 16:9 PNGs for every visible playthrough panel.",
    "Keep the art direction atompunk, analog, dusty, and readable at mobile width.",
    "Missing images remain listed in the art queue until exact filenames exist.",
    "Avoid large non-diegetic typography, fake UI text, captions, logos, and watermarks.",
    "Each image should carry one clear replay beat, not a collage of unrelated moments."
  ],
  "slots": [
    {
      "id": "hero-regis",
      "page": "report-hero",
      "filename": "invincible-hero-regis.png",
      "aspectRatio": "16:9",
      "visibleInJourney": false,
      "brief": "Wide hero image for the Invincible report: lone atompunk expedition against the Regis III desert.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. A lone orange-suited astrobiologist stands near analog expedition equipment in a rust-red alien desert, distant retro-futuristic rover silhouettes, pale sky, lonely mystery, restrained atompunk design, no readable text, no UI, no logos, no watermark.",
      "composition": "Use a strong wide hero with the explorer left of center and open desert depth for title overlay readability.",
      "avoid": "Avoid official logos, readable instrument labels, fake UI overlays, mascot-style character design, and overbusy foreground clutter."
    },
    {
      "id": "page-01-wake-regis",
      "page": "wake",
      "filename": "invincible-page-01-wake-regis.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Yasna-like explorer waking alone beside scattered analog equipment on Regis III.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration for The Invincible replay. A lone astrobiologist in an orange atompunk spacesuit wakes in a rust-red desert beside scattered analog expedition instruments, pale sun, dust haze, low survival tension, no readable text, no UI, no logos, no watermark.",
      "composition": "Keep the explorer and equipment as one readable focal beat; the empty planet should dominate the rest of the frame.",
      "avoid": "Avoid readable name patches, fake UI, official suit logos, gore, crowded props, and bright heroic fantasy lighting."
    },
    {
      "id": "page-02-locator-map",
      "page": "locator-map",
      "filename": "invincible-page-02-locator-map.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Locator device and abstract M-map turning early disorientation into navigable trust.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. Atompunk astrobiologist on Regis III studies a physical analog locator and an abstract multicolored map plate with no readable labels, red desert landmarks behind, compact rover far away, first navigation trust test, no readable text, no UI, no logos, no watermark.",
      "composition": "Use the physical map plate and locator as the clear foreground beat, with route colors as abstract lines and the planet horizon behind.",
      "avoid": "Avoid readable map labels, modern digital HUDs, official UI, logos, captions, and over-sharp military sci-fi design."
    },
    {
      "id": "page-03-sandstorm-ringed-moon",
      "page": "sandstorm",
      "filename": "invincible-page-03-sandstorm-ringed-moon.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Gentle-route exploration gives way to sandstorm blackout and the ringed moon visual memory.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. A cautious atompunk explorer crosses a rust-red alien slope toward distant tents as a sandstorm cuts across the valley, Regis III ringed moon visible through dust, blackout/memory mood, no readable text, no UI, no logos, no watermark.",
      "composition": "Use the ringed moon and dust wall as the large visual anchor, with the explorer small and cautious on the route.",
      "avoid": "Avoid readable UI prompts, heroic combat poses, logos, captions, clear spoiler text, and generic fantasy moons."
    },
    {
      "id": "page-04-camp-krauta",
      "page": "camp",
      "filename": "invincible-page-04-camp-krauta.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Camp investigation: unresponsive android, Dr. Krauta in stupor, comics/codex repairing the timeline.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. Regis III expedition camp with angular tents, an unresponsive retro android, a quiet medical silhouette representing Dr. Krauta under a tarp, an explorer reconnecting analog cable/radio equipment, eerie investigative mood, no readable text, no UI, no logos, no watermark.",
      "composition": "Stage the camp as evidence: explorer left, android and cable in the middle, medical silhouette/tent to the right, all readable at mobile size.",
      "avoid": "Avoid gore, readable medical labels, official UI, logos, captions, horror jump-scare lighting, and modern hospital props."
    },
    {
      "id": "page-05-aquarium-probe-fear",
      "page": "aquarium",
      "filename": "invincible-page-05-aquarium-probe-fear.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Aquarium fish/probe anomaly: ocean life fears robotic probes for reasons the replay must track.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. Inside a dim atompunk expedition tent, a glass aquarium holds strange fish-like alien specimens while small retro robot probes hover near the tank, the explorer watches as the fish recoil, scientific mystery mood, no readable text, no UI, no logos, no watermark.",
      "composition": "Make the tank the main panel, with fish movement and probe silhouettes creating a clear question: why are they afraid?",
      "avoid": "Avoid readable lab labels, cute aquarium style, gore, horror monsters, official UI, logos, captions, and modern digital screens."
    },
    {
      "id": "page-06-relay-repair",
      "page": "relay",
      "filename": "invincible-page-06-relay-repair.png",
      "aspectRatio": "16:9",
      "visibleInJourney": true,
      "brief": "Mission log, impossible fried relay, replacement part, and android reboot turn camp searching into active problem-solving.",
      "prompt": "16:9 cinematic comic-style hard sci-fi illustration. An atompunk explorer repairs a fried relay antenna at a Regis III camp, analog cable line, replacement module, retro android nearby, radio mast glowing with abstract signal rings, practical investigation payoff, no readable text, no UI, no logos, no watermark.",
      "composition": "Use the relay mast, cable, explorer, and android as a triangular repair scene with clear hands-on procedure.",
      "avoid": "Avoid readable mission-log text, modern laptops, official UI, logos, captions, combat posing, and crowded machinery."
    }
  ]
}
